Designing a kit that works
- Two colours, three at most: kits that read from across a pitch keep it simple.
- Contrast for the numbers: light numbers on a dark shirt, dark on light. On stripes or hoops, an outline keeps them readable.
- Where things go: the name across the shoulders and the big number under it on the back; the badge over the heart and a small number in the middle of the chest on the front.
- Think about the other team: a kit that clashes with everyone in your league means a lot of bibs.
- Patterns: stripes and hoops need a strong second colour; a plain shirt can carry a bold trim.
- A change kit: something the opposite of your home shirt saves arguments on match day.
From picture to real shirts
Most kit suppliers will make a design from a picture. Save yours, send it round the group chat to agree it, then take it to a supplier. Numbers and names usually cost extra per shirt, so check before ordering.
No kit yet? Bibs and non-bibs works fine, and the team generator decides who wears them. Need a name to go on the shirt? Try the team name generator or the football nickname generator.
Name the teamQuestions
Is the kit maker free?
Yes. No sign-up, no watermark. The picture is made in your browser; nothing is uploaded.
Which patterns can I use?
Plain, stripes, hoops, halves, quarters, a sash or a chest band, each with any colours you like.
Can I put a name and number on the shirt?
Yes: a name of up to 14 letters across the back and a number from 0 to 99, which also shows small on the front.
Where does the number go on a football shirt?
On the back, big and in the middle, with the name above it across the shoulders. Many kits also have a small number on the front, in the middle of the chest, with the badge over the heart.
Can I get the kit made?
Save the picture and show it to a kit supplier as the idea. It's a concept picture, not a print file: what they can make depends on their own templates and colours, so ask to see their proof before ordering.